Category Archives: Interface Culture

Gegenwartsmaschine and Interaction Moulds Present (Master Thesis)

“Interaction moulds present” is the fundamental assumption of my master thesis What Is Now. Whereas Gegenwartsmaschine is the practical outcome of this theoretical work. Excerpt of the thesis’ abstract The thesis What Is Now searches for a viable concept of … Continue reading

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VVVV Gradient

After having done an introductory lecture on VVVV, I tried myself on the Fiducial Tracker and Gradients. The outcome of my own shakey steps in VVVV:

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Lichtspeicher

Lichtspeicher is a portable device to scan, store and compile light situations and ultimately play them back on its skin. It is inspired by the work process of impressionist painters, where they would choose a situation, observe it, understand its … Continue reading

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Der Beweis wins City Of Cultures award

Short ago the project won one of the eight fundings of the City Of Cultures award of the city of Linz in the category “Sociocultural Integration of Migrants in Linz”. The awarding ceremony was hold on January 19th 2011 in … Continue reading

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Budget cuts at Austrian universities

Beginning of autumn this year new protests arose against the planned budget cuts in the sectors of family support, nursing and education. Protests were planned all over Austria and meetings held to deliberate the actions which could be taken to … Continue reading

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Pizzabox Popup Catalogue

This years catalogue for the Interface Culture Exhibition on the Ars Electronica Festival was done in collaboration with my colleague Vesela Mihalova and me. Following her visual guideline a concept for the catalogue was developed which reflected this year’s motto … Continue reading

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Der Beweis…

“Der Beweis für Dinge, die nicht gesagt wurden” is an interactive public installation which deals with racism in every day life. Our team of three people (Shervin Afshar, David Brunnthaler, me) installed a telephone booth on the Nibelungenbrücke, Linz. It … Continue reading

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Games Workshop II – Gorilla Chest Drummer

Last week we had a Workshop on tangible game interfaces chiefly made out of textiles. Groups had to develop ideas for a game and its interface.

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Robotics Workshop

Last weekend – Friday to Monday – we had a workshop at the Time’s Up Lab here in Linz. The focus was on kinetic works, either mechanical driven or by electronics. About 12 people took part, supported by the knowledge … Continue reading

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